I found great slides on Grant Skinners blog. They give a quick introduction in AS 3 and it’s core benefits!
50 reasons why AS 3 kicks ass (Grant Skinner)
Also a must read for developers!
Update: And he also added more slides from a workshop here
I found great slides on Grant Skinners blog. They give a quick introduction in AS 3 and it’s core benefits!
50 reasons why AS 3 kicks ass (Grant Skinner)
Also a must read for developers!
Update: And he also added more slides from a workshop here
This is simply the link list contained in the recently released Adobe technology platform ActionScript Reference PDF.
API References
Documentation
Developer Centers
Downloads
Miscellaneous Resources
Mailing Lists
Forums
Wow, this was really challenging! But now, finally, I found out how to use AsDoc on my Mac.There must be another solution out there, but I simply want to document this workaround hoping that this also works on your Mac.
What you need is a Flex SDK 2.0.1 which comes with Flex Builder or as a free download from Adobe and the knowledge how to use ANT (I use eclipse).
I tried this tutorial several times but it never worked for me. I don’t know why.But after hours of testing I Â hopefully found a proper solution which works find with Flex SDK 2.0.1. The main idea simply is separating the AsDoc functionality from the normal Flex Builder environment. Basically the only thing you have to do is avoiding whitespaces from your directory names. However I tried to use Flex Builder for this and Flex Builder installs into the directory “Flex Builder 3”.So this is what I did and you might try:
Great. So all you have to do now is download and use this ANT build.xml (download):
<?xml version="1.0" encoding="UTF-8"?> <project name="Documentation" default="asdoc"> <property environment="env"/> <!-- Markus Raab - derRaab.com / superclass.de This ANT build.xml works on a Mac with a FLEX SDK 2.0.1 in the following location: /Applications/Adobe_AsDoc/FlexSDK_201 For more informations see: blog.derraab.com ATTENTION: Use relative paths (according to this build.xml) --> <!-- ActionScript directory location in source-path and doc-sources (both are needed?) --> <property name="source-path" value="../src/as/"/> <property name="doc-sources" value="../src/as/"/> <!-- List with all your used library SWC files (using a directory causes asdoc not to write any documentation files?) --> <property name="library-path" value="../src/as/mdm.swc ../src/as/layout.swc"/> <!-- Documentation output directory --> <property name="output" value="./classes"/> <!-- SDK Location (without whitespace!) --> <property name="flex-sdk" value='/Applications/Adobe_AsDoc/FlexSDK_201'/> <!-- Location of the asdoc templates --> <property name="templates-path" value='${flex-sdk}/asdoc/templates'/> <!-- run --> <target name="asdoc"> <exec executable='${flex-sdk}/bin/asdoc'> <arg value='-source-path ${source-path}'/> <arg value='-doc-sources ${doc-sources}'/> <arg value='-library-path ${library-path}'/> <arg value='-output ${output}'/> <arg value='-templates-path ${templates-path}'/> </exec> </target> </project>
This is one of this quicknotes just for not forgetting a simple issue:While developing a “AS2Wrapper” for embeding AS2 contents in AS3 applications I recognised that _globals within the loaded AS2 SWFs still exist when you unload this SWF and load another. This seems to be quite apparent but I thought about the AVM1 as some kind of sandbox.
Wow again! Drew Cummins recently released a alpha version of his FOAM calles physics engine. You definitely should check it out here. It runs really stable…
This performance test shows how fast the ActionScript AVM2 runs compared to the AVM1, Java(!) and JavaScript: See it
Wow! I found another great Sneak Peek. Imagine you integrate your own skype like service on your website which enables costumers to call you on your cellphone using this little app. Great: Video
Today I found a real interessting Sneak Peak Video about porting C / C++ or other librarys to ActionScript 3. This will make a lot of librarys available to ActionScript 3 without rewriting anything. Thing about different file formats and stuff like that! Great possibilities! Watch the video here.
Gabriel Bucknail created almost a year ago a SWFObject add-on to bring MouseWheel support to the Mac OS X Flash Player. Seems to be still up to date: AS2-Solution or AS3-Solution